Medusa
Boolean Works Ecology

Boolean Works

Boolean Works is a selection of art works by Johannes Bongers starting from 1991.

Boolean Logic originated from George Boole, the 19th century mathematician. Boolean logic is credited for laying the foundation for the information age. Boolean Works appropriates the Boolean operators AND OR NOT, known as the DNA of the information age, for a neo-Boolean ecological practice. In our hyper-capitalist society in growing despair, Boolean Works is an artistic-political practice working on the coherence between the ecology of the environment, the ecology of the social and the ecology of mind.

Boolean Works spans from works on liminal phenomena like self, death, and human dimensional constraints, to studies on change, information and capitalism. Artworks, text works and diagrams, video, long-term narratives, exhibition and curatorial programs, technology startups, and imaginary organisations are among the zigzagging output of Boolean Works.

Recent works and projects link to specific websites or extra info.

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ANDSTERDAM
ANDSTERDAM
ANDSTERDAM

ANDSTERDAM is affirmative OOO instead of XXX. MAY 2022 in GROND, https://andsterdam.nl

Medusa

MED-USA is a sculpture after Le Radeau de la Méduse (1819). View point of the sculpture is the Ship of Hope at the horizon in the painting.

BOOLEAN CODE
NOT
PER-SONATURE
Gemeentehuis

Town Hall of Gemeente Nieuwe IJssel, Gemeente of the Three Ecologies. 2019 - today

GROND Basis voor activiteit
GROND AMSTERDAM
NOT (COLOR)
NATIVITY NOR NATION
Medusa

Trilemma+ Game started in 2012 and is a study in dimensional relations. In 2017 Information / Technology is added to the Trilemma > Tetralemma. We're working on a diagram after Corona and where Earth crises are added.

GREEN CSHO

Study and diagrams about identity, started in a period where Bongers was in analysis.

idoviewthisasthenextchapterofarthistory

I do view this as the next chapter of art history.com is a response on the 'Tokenisation of Everything". March 2021, in progress

geeL, contra material

geeL = NOT (RED, BLUE, ORANGE, PURPLE, ANTRACITE, GREENISH). geeL, contra material is a long term project about conquering the capture of capitalism. This project is driven by negativity (Hegel vs Heidegger), desire (Lacan vs Deleuze), political and social sculpture (Act vs Art), freedom practices (Foucault vs Beuys) and the capture of culture (Adorno vs Duchamp).

Gemeentehuis

Marriage from Hell between Nation and Capitalism (2014)

Gele gedichten
No title
Hybrid Workspace
GAZE OF ORPHEUS
NOT (Spirit AND Art)
Yellow Vest
Yellow Gathering
Professional BIO
Yellow Arts & Crafts
NOT (Spirit AND Art)
Boolean Proto

Proto is a Boolean Park exclave for dimensional prototyping

GROND, Dwelling in Third Nature
STIP

2005. STIP - social, time, information and place - is a dimensional program for human-centred concepting. STIP, PITS, TIPS is a tetrahedron. In a tetrahedron every node is directly connected to the other three. Such a techno-field is, due to the lack of hierarchy between place, information, time and social, extremely powerful and dangerous. Presented at EGOS, Vienna 2007.

SOCIAL MASS MEDIA

To the notions of Post Media, Post Mass Media and 'Digital as Post Media' in art theory and critical theory, Bongers adds a fourth category that dominates all previous ones: Social Mass Media.

DIAGRAMMATICS
Cityshapes

Boolean Light collection @ Ligetti.com 1993-2021. AND OR NOT controls and steers the output of the various polarising materials.

STOA

Additionally, in the background of STOA (Power Plant), hidden behind an industrial facade, transformers are buzzing; generating mental, social and artistic energy to conquer entropy and homogenisation

Oefenen op Nieuweijssel.nl
DENKMAL

DENKMAL IS A PUBLIC ART GIFT TO THE COMMUNITY OF GENDRINGEN 2020. LINK TO PDF

PER-SON

CONCEPTUAL DIAGRAM OF PER-SON AND PER-SONATURE 2020

PER-SON

TOWARDS A SONONTOLOGICAL ALTEREALITY (THE SCREAM). DIAGRAM FOR GROND #02. Son is not new to Bongers. He was previously responsible for the interactive concepts of KCO, North Sea Jazz and Holland Festival.

Boolean Family
Mind and Nature

Mind AND Nature, Gregory Bateson 1979. He first suggested an other booktitle: The Pattern that connects

Boolean Family

Boolean Family started in 2018. Bongers collects all leaves of one large and very old plant structure in yearly collections. Each leaf is prepared and conserved. Boolean Family (AND OR NOT) is an ongoing project about subjectivity and homogenisation.

Boolean Family
Ips Typographus

Ips Typographus is a biosemiotic copywriter. Ips Typographus (Per-son) performs in GROND# 2. GROND program 2021-2022

Per-soon
PER-SONATURE

Rosetta Stone and Platonic Bodies (2021)

GROND AMSTERDAM

PER-SON performing in GROND #0

Hybrid Workspace

NOT (Orphee), clip from MOORD, 1993 Centraal Museum Utrecht. Originally cinematic material is transferred to 'limits of glass' by the 1993 video monitor and in 2021 computer screen or mobile. The longer Orphee is banging on the 'division' between life and death, the more the act is gaining relevance in times of Social Mass Media.

NOT (Lady Lazarus/Zimmer der Dame). 5 channel 3D video (Mediamatic BABY 1998). Concept, camera and 3D Johannes Bongers. This video work is, like much in Boolean Works, stretching the thresholds of spacetime, the dominance of the camera and re-thinking montage. The fusion of narrativity and anti-narrativity, space and time and the earthly and mental conditions.

Closing curtains 2011. Architecture, sound, death, montage. I filmed what i hoped was going to happen.

Clip of Beeldbeschrijving/Explosion of a Memory Heiner Müller, in CSHO #6 't Luie End. The landscape beyond life described from death. 2 channel theatre-video. Played by Gerardjan Rijnders.

Walled in / Emmuré

Overlijdensbericht (H. Müller). Tekst installatie met Zimmer der Dame, Lady Lazarus en teksten van Adolf Loos.

Sex Pixels and Love HTML

Exhibition concept of Bongers with Paul Groot, Beyer, Driessens & Verstappen e.a.

Beeldbeschrijving

Beeldbeschrijving (Heiner Müller) is a collaborative text piece during the opening show of TENT, Rotterdam. The original play Beeldbeschrijving contains parts automatic writing.

TRUE SELF, FALSE SELF

TRUE SELF, FALSE SELF is part of a 10 piece museum installation. TRUE SELF, FALSE SELF is referring to Boolean Logic resulting in TRUE/FALSE, 0 or 1.

GAZE OF ORPHEUS

Gaze of Orpheus. 2 channel video and glass rooms. The mimetic process of two video's, a 15 minutes museum walk-through, one camera moves forward and one backwards, is similar to The Gaze of Orpheus. Both captured in the control over the real, the imaginary and the symbolic.

Text / Shift

Details tba

I May be Japanese

Details tba

Gele gedichten

Psychotic Object # I MAY BE JAPANESE

Boolean Fruit

Boolean Fruit is a large scale exhibition plan and curatorial experiment for De Appel Amsterdam. Bongers applied Boolean Logic for the exhibition architecture and for the two protagonists: Logos and Phonos.

Booleanpark

Boolean Park, studio for information and human dimensional interaction in technological environments. Clients in travel (XITIES) and culture (KCO, North Sea Jazz, Holland Festival, Mens + Boek).

Boolean Trueisms
Psychotic Objects
FOR HARALD SZEEMANN

Harald Szeemann, the renowned curator, has been a great inspiration for Bongers' way of dealing with art and context.

Yellow Shop
Yellow, ideological material

YELLOW CONTRA MATERIAL WORKSHOP

Gele gedichten
Het levende levenloze wezen

'Het levende levenloze wezen' is part of I May Be Japanese, 1995, Gallery Sluijmer & Van Leeuwen, mixed media installation

FOR BATESON, WEICK AND VAN STAVEREN

MODEL FOR CHANGE (BATESON, WEICK AND VAN STAVEREN) 2021

Medusa

LE BANQUET CÉLESTE IS A TRIBUTE TO MESSIAEN.

PER-SON

EARLY PIECE OF OBJECT ORIENTED ONTOLOGY

The honourable Thingness

EARLY PIECE OF OBJECT ORIENTED ONTOLOGY

I LOVE CUBE

Details tba

CSHO

Case Study House Omega was based on an Omega shaped camera movement in Profession Reporter of Michelangelo Antonioni. The projects of CSHO mark the stages and montage of this moviescene: interior/secret, body, camera, gaze, window, psyche, identity, landscape, psychosis and death (Omega). 100+ artists, architects and authors participated.

GREEN 2.0 CSHO

GREEN 1.01 & GREEN 2.0, Case Study House Omega #5, First project about The Three Ecologies,1997

GREEN CSHO
TOT IST TOT

BONZAI AND ARTIFICIAL TREES + VIDEOS OF HANDWRITING THE THEATREPLAY BILDBESCHREIBUNG OF HEINER MÜLLER

Boolean Works Ecology

First leaf as per-son of Boolean Family. Multiple with spacetime stamp

The three Sisters

The Three Sisters. A Public Art Space Template at GROND 2020

Boolean Elephant
Bosje van Bannink
GROND PROGRAM
CASCO UTRECHT

FIRST SOLO 1991. PRIVATE PORTRAITS STANDING AND SLEEPING. INSPIRED BY BACHELARD AND BLANCHOT.

GROND PROGRAM

GROND PROGRAM 2021/2022

Boolean Garden
Dwelling in Third Nature
NOT (my first garden)
Boolean Color Bar #14
Boolean Color Bar #14

BOOLEAN BARS #7, # 13, 2019

ANDSTERDAM

Bongers first calligraphy/letter writing at the age of 17.

idoviewthisasthenextchapterofarthistory
Medusa

About Boolean in Boolean Works.
Boolean logic originated from George Boole, the 19th-century mathematician who's logic laid the foundation for the digital circuit and hence, for the information age. Boolean Logic is the final and dominant step in the rationalisation process over human ambiguity and diversity. After centuries of research, by Leibniz, De Morgan and others, Boole found the way to a logical algebra wherein rationality rules over the laws of nature.

The Boolean operators AND (connection), OR (division), and NOT (negation) control each computer equation and results in TRUE or FALSE, 1 or 0. The divisive nature of Boolean logic - connection, division and negation - is the DNA of digital technology. This nature corresponds with human in- and exclusion in mental and social processes, the in/out of architecture, and the binaries of nature vs culture, mind/body etc. But we need to overcome these oppositions to secure a future for all living systems.

Today, Boolean logic, through digital technology, influences the course of human history by deepening and expanding the status quo. For the first time, after 2000 years of Aristotelian logic, Boolean logic radically splits logic from the complexity of life. Boolean logic, being the DNA of digital technology, homogenizes the mental, social, cultural, and even economic diversity. Homogenization further oppresses the artistic, creative and social potential of each human being. It prevents them in the aspiration of Jeder Mensch ist ein Künstler".

How to apply Boolean artistically?
Boolean Works, AND OR NOT, is an artistic practice started in the early 90s', simultaneously with the birth of Tech. AND OR NOT in Boolean Works is about radical thinking, acting and being an artist. By being included, being whole, being excluded and not being, all at the same time. In the three-word poem AND OR NOT resonates Connection (AND), division (OR) and negation (NOT). AND OR NOT transcends oppositions and binaries (mind/body, nature/culture, human/non-human etc.) into a continuous flow of relations, processes, and creative possibilities.

Since 1991 Bongers applies Boolean logic to non-rational topics and themes. In art installations about absence and death, in his first museum soloshow TRUE SELF, FALSE SELF (1993), in the social and political enclaves Hybrid Workspace (2012) and Gemeente Nieuwe IJssel (2020), in Boolean Love, a digital public art work in Amsterdam from 1996, in the exhibition and curational design of Boolean Fruit for De Appel, Amsterdam (1998) and Bongers used Boolean as organisational foundation in Boolean Park and Boolean Proto (2001-2009). The NOT-architecture of the technology platform-as-ecology-of-mind Fazzination (2013-2019) is founded on permeabilty, radical openess, and reflects the neo-Boolean approach. In the project ANDSTERDAM, (2021-2022), the social and ecological structure of Amsterdam is redesigned by applying the Boolean operator AND on the three ecologies. In geeL, Contra Material, an ongoing 10 year project about the color yellow, Bongers developed a yellow NOT-cosmology for personal and social resistance against the capture of capitalism. With the artistic appropriation of Boolean logic, Boolean Works opens up transversal ways of thinking and sculpts new social, technological and ecological practices.

In the meantime
While Bongers appropriated Boolean logic artistically, in the early '90s, Boolean logic conquered the world through hyper-capitalist tech. By exploiting Boolean logic as its DNA, Tech annexes and compresses all human structures and dimensions: space, time, labor, knowledge, the mind, and the social. They are re-mediated by Boolean logic into an entangled techno-logical mass media dystopia. Supported by information manipulation, propaganda and data-monopolisation we're diving deeper into dystopia: the metaverse and AI revolution. The official Boolean logic of hyper-capitalist tech, reduces human subjectivity, agency and imagination, turns the social into an arena for attention and conflict and limits mental, social and ecological diversity. The ever growing homogenisation this tech produces through social mass media, the loss of personal agency and breaking down social resistance, affects our modes of belonging and alienates living from life as interconnected and intersubjective processes.

Bio Bongers
Raised in a family of farmers near the German border, working on the land, played with self-made wooden Lamborghini's and assisting mentally handicapped children, Bongers became politically aware and socially involved in the 1970s. Growing up in a large family, the Zone of Proximal Development provides great diversity. The enclavic and exclavic nature of being a family member though, surrounded and excluded at the same time, is the most influential experience Bongers has had.

In his first occupation as goldsmith, mineralogist and metallurg, Bongers studied and assembled earth's materials and material phenomena in a micro-scale cosmology. It was his first encounter with craftsmanship, material skills, scale and expert knowledge and with the limitations that come with it. During this period Bongers became fascinated by the construction and interplay of mental, social, and political concepts and processes. Subsequently educated as a sculptor during the ‘80’s, influenced by architecture, narrativity, and film, and inspired by Mies, Fabro, Beuys, Antonioni, Dan Graham, De Maria and Smithson, Bongers became an artist. In the ‘90s he presented his artwork, installations and performances in museums, galleries and in commissioned projects. In the process of becoming he choose to be an architect and lent the statement of Gerhard Merz (after Bouleé): Et io anche son Architetto. An architect, not of housing and buildings, but of creative, mental, social and technological constructions; temporal, spatial, conceptual, material and imaginary dwellings.

From 1992 until today, Bongers explores technology in all its depth, from coding, as creative director, concepting and founding tech companies, and by the philosophy of technology.

In 2013 Bongers terminated his Facebook account and launched the tech counter-narrative Fazzination and Fazz.io. Zuckerberg cum suis represents everything you do not want; not for yourself, for your children, not for society and not for business or organisations. But even art institutions, until today, keep addicted to the attention industry Zuck offers.

Study
In the 70's Bongers was fascinated by the relation and interaction between the psyche and the social. Raising up in a family of 10 makes one aware of safety, freedom and being an individual. His first artwork was 'The Fear of Freedom', after a book by the psychoanalyst and philosopher Erich Fromm. In 1977 Bongers copied and calligraphed the summary of this book.

At the age of 19 Bongers studied the works of Palladio, Mies van der Rohe and houses of Eisenman. In the 80s’ and 90s’ he studied architectural theory and was influenced by Heidegger, Bachelard, Colomina, Wigley, Vidler and Simmel and learned to connect psychoanalysis, poetics, antropology and architecture. By reading Foucault, Arendt, Blanchot, Nietzsche, Derrida, Latour and Deleuze & Guattari, philosophy entered Bongers life and work. He dived into the geographies of temporality and space and developed the S.T.I.P. diagram connecting Place, Time, Information and Social in a techno-context. He completed his study in dimensions and foundations with information theory, and via Shannon, Boltzmann and Susskind he entered the worlds of cosmology and quantum theory.

Today (2021) Boolean Works reinterprets Beuys, Bateson, Braidotti, Deleuze, Spinoza and Guattari. Guattari's 'The Three Ecologies' made a huge impression because it matched with Bongers intuitions. Bongers defined technology as final and devastating force against a new coherence between the ecologies. (Andsterdam). The authors helps making the loop back to art, ecology and standing up against homogenisation.

Bongers zigzags between old and new universes of material, scale and information and interconnects them transversally. His wide-angled, deep-focused and critical practice turns out to be a sound foundation for dealing with the predicament.

Erweiterte Kunst and artistic extensions
In the mid 90's Bongers lost his artistic and intellectual trust and interest in the art world: art stood on the brink of absorption and turning to the other side: hyper-capitalism. Bongers started curating projects on art, architecture, ecology and social theory, involving other artists, activists and theorists. Today Boolean Works is a Neo-Boolean eco-logical practice and AND OR NOT a resonating three-word poem.

In the works and projects, Boolean Works conquers homogenisation of all sorts, re-captures per-sonal agency, and is re-thinking and designing technology to increase per-sonal, social and ecological diversity. Boolean Works keeps producing energy for a life of thought, making and being with others.

In 2020 Bongers and Arienne van Staveren founded Gemeente Nieuwe IJssel.

Summer 2021

Medusa

Boolean Works

Contact
e: johannes@fazzination.com
t: +31(0) 681831510

Boolean Works
KNSM-laan 708
1019 LS Amsterdam,
The Netherlands

Links to Boolean Works websites
Selection of works: Booleanworks.nlGemeente Nieuwe IJssel: Nieuweijssel.nlGROND: GROND.amsterdamPer-soon site only: Per-soon.nlidoviewthisasthenextchapterofarthistory.comBoolean Objects: Ligetti.comArtistic cosmology: Yellow Contra MaterialANDSTERDAM

© Boolean Works 2021, All rights reserved.